They are both connected because of how positive they are. One of the things I have learned over the last 4 years, as I dove head first into game design, is how cool the gaming community is (with a few small exceptions). I know that sounds simple, but not all communities are like that, and they can be very cutthroat. Especially in a community where it can be perceived that people could be rivals. A lot of them are making games and trying to sell them.
I knew nothing about this, and was just starting (along with my friends) at thinking about making a game. Playing around with idea on Rpg.net, I met Eloy Lasanta and had some great conversations about game design. He was not the game making rockstar he is now, but a guy making his first game. It was really cool for someone that was trying to do his own creation to stop and talk to me about mechanics and game design for my own game.
Then I was lucky enough to find a game called Spirit of the Century by Evil Hat. I found out they were making a Dresden Files rpg and I was lucky enough to playtest the game. Through that I got introduced to Fred Hicks. Whomhas always been someone that will honestly answer questions about the industry and game design in general.
I use these two as an example, because they are two different type of game designers, but both of them have always tried to be as helpful as they could be. I think that is too easy to overlook in the dog eat dog world we are in.
But back to the original thought of positivity and Google+. The two posts I mentioned at the top both his me in different ways. The Google Manifesto by Jess Hartley was very well written. I joked last night that I was too tired to write something that well and was going to steal hers. We all want to say something was "written" by us, but if someone can manage to convey the though you are trying to express by all means use it instead. I know this, cuz I tried to write my own this morning, and it never seemed to "pop" like the one she wrote. That is fine, it isn't a contest and I have no problem with using her manifesto. :)
Then the welcoming committee idea I found fascinating. An example was given of how someone can be going to a con and there is someone there to greet them and to direct that person to things he or she wants to see or do. Part of the reason why Google+ is so successful, is it introduces people to others they DON'T know. I know that sounds like the way any social site is. But I don't think so (at least not for me). Facebook has people that I have known for a while and that is pretty much it. I have a few gamers I met over the years, but nothing like this.
So having a welcoming committee is an interesting thought. Meeting people is the goal, right? Whether people want to admit it or not most of us want to be liked by others. Oh it varies from one person to another and it doesn't have to be someone's whole point of existence. I am not talking about a popularity contest where people are just trying to see how many people they can add (saw that too much on FB), but trying to meet people that share their interests.
So, I applaud the thought behind this. The wanting to help others enjoy this new medium that we all love. In a world where we can get just a bit caught up in our own lives and thoughts, it is nice to see people want to help.