So, yesterday was an interesting day at the gaming day. It lasted all day and was in Pittsburgh, and it proved so much just how important an efficient GM can be.
The day started with Spirit of the Century. THe idea was to play the module called Hell comes to Hollywood, which is a tie-in to the book Dinocalpyse now by +Chuck Wendig The premise was simple, the wold has been attacked by dinosaurs! You must defeat them at all costs!
It was a lot of fun. I played a sneaky type chraracter, while the two others played an academic, and a bruiser. It never got TOO hard, but was hairy a few times, but overall we overcame all of the obstacles and saved the day. The only down side to the day was that since it was such a fighting kind of game, our academic did get to do as much as she could have. She did have guns and had a few good moments, but nothing that really showcased whom she is. That is not anyone's fault since it was a one shot game that took place in about 3 or so hours.
But the gm did a great job of moving the game along and I was reminded why this game is so awesome. You can do whatever you think you can do, you just have to be creative and be able to explain clearly what you are trying to do.
The second game was called Monster Hearts, which is hack of Apocalypse world (there seems to be a few of those), where you played angsty teenagers at a school. Yet, the characters in our game was tho chosen (think buffy), a ghost, and a third I cannot remember, but it had something to do with snakes.
The rules of this game were a little odd to get used to at first, since that is the way apocalypse world apparently runs. I am not going into the mechanics cuz I still don't feel great and don't have the energy to remember them. Needless to say there were interesting, but the person that ran the game did a good job of moving things forward.
The last game of the night was Call of Cthulhu, one of my all time favorites. This did not go well at all. First of all, the GM did not do a good job (at least I think) of running it. It is a four hour one-shot and we spent the first almost an hour making fishing and cooking checks. We were on a boat in the everglades, but I have a philosophy that you do not roll for things that don't matter. The game turned out to be someone that wanted to play CoC as a D&D adventure. CoC is not really that kind of game. You're job is usually trying to investigate what is going on and try to find a way to fight the creatures....without fighting them head on if you can. Cuz that way leads to death.
Just never got into his style and all he wanted to do was throw a bunch of people into a situation where they had no choice but to fight. That is not what this game is to me..and I was not enjoying it before I got sick again. Which was bad, toothache, nausea, dizziness. Awesome!
Just not a good time in that game, but a good day overall.
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