So, yesterday I went to an event in Columbus, OH, called
Nerd OH. It was an all-day gaming event that started ta 12. They also had board
games on Friday, and a discussion about game design today. I got a ride from
someone I know in Pittsburgh, and we could not stay for the last part.
Even if we really wanted too. This was a last minute thing, so I did not have
much time to prepare, and then off we went yesterday morning.
So, the first odd thing. When we got there, the person
running it was someone I knew back when I lived in NYC named Aaron. We were
part of a group called Nerdnyc (which it still is active today and if you live
in NYC and want to game…look them up), and it was just bizarre to run into
someone in Ohio. It blew both of our minds and he is a really good guy.
So, Aaron ran our first game of the day…Burning Wheel. I cannot say I am a huge fan of this system. I do really enjoy Mouse Guard, which is based on the system, but this one does not work for me. That isn’t saying we did not have a good time, cuz we did. But the system is a bit took clunky for me and I never really connected with it. Not to mention on one of the Gasp days here in Pitt, I tried to join a campaign of this game. After four hours we did not even finish character creation and if that is the case? It isn’t a game I want to play. It was still fun and there many moments of laughter, but BW is not for me.
The second game was Apocalypse World. I really did this game
and its rules (which are also the rules for Dungeon World). This can be a
gritty game and can turn kind of ugly really quick depending on whom was
running it. The person I came up with and I had already had conversations about
what our “triggers” are for games. What will make us want to stop playing them?
One thing the GM did that was great was the X card. If someone got too bothered
by what happened, they could pick up the card and the story would then veer
from whatever was taking it in that direction. I have seen this a few times,
but it was still a cool thing to see.
The game itself did not work out as we wished, but only due
to running out of time. It does take a little while to make characters in the
game and we just ran out of time. What we played was fun and it is something I
would love to play again.
The last game I played with Cthulhu Dark. This is a d6 light
rules game for one of my favorite mythos. That game itself was ok, but it did derail
at the end when we had to kill the person that was taken over by the ancient Chinese
sorcerer. I am never a fan of Cthulhu when the end result is that you are just
attacking them with weapons. Don’t get me wrong, the game was fun and the GM
did a good job of the setting (887 A.D. we were monks and Vikings). Just it did
fall apart a bit at the end. Still, with Cthulhu, all is good.
I do wish they would have played Fiasco. The person I came
with has written a fairy tell setting for this that is just awesome. We played
it last week and it would have been a great ending to the night. Or that I could have gotten into the Monsterhearts game. :)
Saying that, it was a blast. I got to play three games I have
never played before. Which is always awesome. I also picked up Tracy Barnett’s
game School Daze, cuz it was so damn cheap. So, I will be reading that one
soon.
Lastly, it was also cool to get to know this new person that
came into my life. That was not meant in a creepy way since she is married. But
we gamed together last week and spent almost 7 hours in the car talking on the
way there and back. It is always a good thing to get to know new people. Making
new friends and all that jazz. She is a very nice (even if she doesn’t like to
admit it) and the hours went by without either of us really annoying each
other. Which is saying something, cuz I can be damn annoying after being
trapped in a car for more than about 10 minutes.
Thanks, bro!
ReplyDeleteGlad you enjoyed yourself. I hope we can run a wider variety of games next time. (Look for us again in March or so.)
ReplyDeleteIt was a great time. That is all you can ask for.
ReplyDelete