12/21/12

My three Fate Core one shot ideas...


So, I thought I would go into more detail about the three scenarios I am thinking about creating for Fate Core. These are just one shots to get the mind flowing on the system.

#1. The good, the bad, and the Fate.



The setting. It is the Old west. Serenity Hill. A small town in the middle of nowhere. Outlaws owning the roads and robbing the trains. The law doing everything they can just to survive. Six shooters blazing at will. Something lurking in the darkness.

Serenity Hill is a town that was once bustling and thriving in the world. People had a good life and the law made sure it was safe. Crops were bountiful to not only live on, but to trade to the nearest city of Riverwood. Times were prosperous. People were happy.

But as things often do, things changed quickly. Rumors of a vast amount of gold in the west sent a large majority of people off to find their fortune. Because not matt how wealthy one can be, you can always want more.

Now, the town struggles to survive with less people to tend the crops, and the two largest families on the verge of a feud. Not to mention the outlaws that constantly raid the town and demand tithes. Oh and then there are the creatures in the dark…

Who are you?  You are a company that was hired by the governor of the state to bring order to the region. You roam from town to town trying to help people fight the lawlessness that is taking over the world. Sort of like the Dogs in Dogs in the vineyard, minus the religious component.

#2. Fate’s Gambit.



The setting. Kushara. A fantasy world of magic and wonder. A world ravaged by the elements as natural disasters of all types constantly berate the land. A land where the people struggle to survive the harsh elements and those that rules with an iron fist.

Yet, it is a thriving world where the elements themselves can be wielded to do great deeds or cause mayhem.

Magic, however is forbidden except for those that rule. That cabal is known only as the Devout. The Devout have been in power for as long as anyone can remember, and their belief is that only they are worthy to hold such magic. So, they created sentinels to hunt down anyone else that shows any signs of magic.  Bringing them back alive if they can, killing them if they have no other alternative. These unfortunate souls are known as the wicked (yes, the name needs work).

Recently, you have found out that the Devout have learned of your identity. So, they are sending the Sentinels to ravage your home town of Devon’s Cross. You rush home to save your family (and everyone else if possible), or to help defend the town. Then again, it could be a trap.

Who are you?  One of your characters is a child of Fate and born with the power. Your lives have been a difficult one, since you have spent most of it looking over your shoulder. Allies have been made and friendships have made you strong. Yet, you struggle to find a way to fight back. Is now that time? Or are the Sentinels setting up an ambush in that pass ahead?

#3. Murder by Fate

The setting. The backdrop is a large mansion cascaded in shadows. Rain and lightning battering the manor as if nature itself was raging at its existence.



Four people arrive separately to the mansion via limousine service.  Yet, none of you know why you were invited. Your only clue was a letter addressed to each of you requesting your presence on this day, and a promise that the information you received would only further your ambitions.

What you don’t know is that you have been enticed to this place and time because each of you has wronged someone in the past. Someone with enough power to lure you to this place.

Someone who plans on killing all of you.

Who are you? Four strangers trapped in a house on this dark and stormy night. After the initial sequence you are left on your own in the mansion. What secrets does it hold? Who is the person behind this?

The four of you have to decide on how to move forward. You may have survived initially, but the mansion is massive and danger could be lurking around every corner.

Can you trust the others enough to work together to find the person behind this?
Or do the others feel “wrong” to you and you know the only person you can trust is yourself?

The choice is yours, but you must find a way to survive the night.

4 comments:

  1. The setup for number three sounds very much like the setup for the movie Clue.

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  2. It was influenced by it a bit yes. But a much darker version likely and less shtick.

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  3. Yes, the last one. I'd love to try that out with Fate.I bet with the new setup it would work a lot better.

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  4. I am interested to see how it works for something like that as well.

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