An update on things going on in my gaming world.
Hangouts. I have not done much of this lately as my life got super busy in the last month or so. I would still like to get some Fate Core in, and am planning on running Dragon Age and Dungeon World soon. The community I started is still going well. You can check it out here. https://plus.google.com/u/0/communities/101466247068767710475
I am still trying to find ways to make it better, but that is kind of slow going.
Gaming. Have done a bit of gaming on the weekends, which will continue this weekend at the Gasp gameday here In Pittsburgh. Going to play a bit of setup for Apocalypse world using The quiet year, then on to Dungeon World and last either some Fate Core, or playtesting a game friends are making.
Fistful of Fate. I just recently started working on this hack again. There is some interest out there and am trying figure out a good way to do a gunfight (high noon style). I have made a few of the “classes”, so I am ready to move on with this.
Kushara’s Fate. I have not done much on our game in the last few months. Time has been crazy and I have sitting back and watching all the Fate hacks out there.
I do have to say this. I am wondering how much of Fate I actually want to use at this point. The aspects and skills are something I still like. Although I want to change how the skills work since I am a bit tired of the pyramid. It works, but I just want to see something different. Which is why when I played a dragonriding Fate Core game over the weekend, I was surprised to see it did a lot of the same things I was thinking. I am not going to elaborate on that as I don’t want to say too much about his game, but we had a lot of the same ideas.
This is making me wonder if I have waited too long to really make a Fate game? Everyone is hacking it to death and every time I think I have cool idea, I see that someone else has had the same idea. This doesn’t mean I have given up on the idea, but I just want to think hard about how much of it I want to use. There is still a large part of me that wants to use some other kind of dice mechanics (not that I know what), but we shall see.
Either way, I think it is time to start working on the setting itself. We can do that as we figure out what we want to do with the game.